Graferne fortæller da netop at ydelsen i Single og Multi Texturing er den samme !!!
Når du går over i triple texturing, bliver ydelsen, som Beyond3D også skriver, ikke halveret, som med GeForce FX 5900XT, hvilket også betyder at du ikke kan klistre betegnelsen 4x2 på GeForce 6600GT.
Beyond3D skriver:
"The fill-rate tests from 3DMark2001SE do not indicate an 8x1 pipeline, as you may expect given the NV40 routes, but more as a 4x2. This seem like a familiar territory, with NVIDIA describing NV30 as a 8x1 chip, when in fact its internal turned out to be 4x2, however in this instance it would appear neither of the models totally apply to the pipeline organisation of NV43"
"However, when you look at the triple texturing fill-rate in a 4x2 arrangement you would normally expect to achieve half the pixel fill-rate, as is illustrated by the 5900 XT (which is 4x2), but not on 6600 GT. So, on the face of it we appear to have a chip that appears to behave like a 4x2 pipeline in some cases but not others."
Men jeg vil nok også investere i et GeForce 6600GT, det yder godt...:)