mechwarrior 4

Spil d.  29. maj. 2010, skrevet af THEPARTYCRASHER
Vist: 777 gange.

THEPARTYCRASHER
 
Superbruger
Tilføjet:
29-05-2010 15:33:54
Svar/Indlæg:
115/10
jeg synes mechwarrior 4 er et rigtig godt gammel spil.. men kan ikke få det til at virke mere :(
jeg kan godt indstallere spillet, men når jeg prøver at spille det
går spillet ned og den skriver:

STOP : Invalid allocation, 0 bytes

Processor Registers EAX=0x00000000 EBX=0x00000000 ECX=0x00000000 EDX=0x00000000 Flags=0x00000000
=================== ESI=0x00000000 EDI=0x00000000 EBP=0x0012F854 ESP=0x0012F6EC EIP=0x00000000
EIP (0x00000000) ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ??
ESP (0x0012F6EC) 0012F848 00000000 00000000 00000000 00000036 00000000 000000D1 02984BD8
0012F850 0012F6EC 02974730 0012FF00 7C839AD8 7C809C48 FFFFFFFF 7C80189C
0040EA66 000001C8 02974730 000000D1 0012F85C 00000000 00000000 00142F30

Machine details
===============
Executable name : M:\spil\Microsoft Games\MechWarrior Vengeance 4\MW4.ICD
Executable time, date : 10:09:36 Monday 11/6/2000
Command line :
Current directory : M:\spil\Microsoft Games\MechWarrior Vengeance 4
Current time, date : 15:30:55 Saturday 5/29/2010
GameOS build version : Version 1.1 10/31/2000
Software rasterizer : m:\spil\microsoft games\mechwarrior vengeance 4\blade.dll (Size 286,786 bytes)
User name : Ejer
Machine name : PARTYCRASHER
Processor : 2412MHz AMD Unknown MMX 3DNow! SSE Model=7, Type=15, Stepping=2
Cache Information : Unknown
L2 r/w/rw speed : 6 cycles 12864MB/s, 7 cycles 11026MB/s, 7 cycles 11026MB/s
Main memory r/w/rw speed : 17 cycles 4540MB/s, 30 cycles 2572MB/s, 17 cycles 4540MB/s
Video memory r/w/rw speed : 1496 cycles 51MB/s, 47 cycles 1642MB/s, 1541 cycles 50MB/s
AGP memory r/w/rw speed : 148 cycles 521MB/s, 64 cycles 1206MB/s, 254 cycles 303MB/s
Operating system : Windows 2000 (5.1.2600) Service Pack 3
DirectX version : 9.04.00.0904
Time since booted : 1h 26m 45s
Time in game logic : 0h 0m 42.34s (on frame 2504)
Time app running : 0h 0m 42.72s
Physical memory : 2,146,942,976 bytes (2047 Meg)
Available physical memory : 1,488,809,984 bytes (1420 Meg)
Swapfile size : 4,133,179,392 bytes (3942 Meg)
Swapfile available : 3,501,338,624 bytes (3339 Meg)
Virtual memory : 2,147,352,576 bytes (2048 Meg)
Available virtual memory : 2,004,660,224 bytes (1912 Meg)
Amount of stack used : 2568 bytes
Memory load : 30%
Desktop video mode : 1600,1024 16bpp
Mode when crash occured : Full Screen 800x600x16 Refresh=60Hz (NVIDIA GeForce 7900 GS)
Networked Machine : No
Executable version : 01.06.11.0220
PCI Chipset : Unknown

Processes Pri Threads Path
==========================================
SOUNDMAN.EXE : 8 : 2 : C:\WINDOWS\SOUNDMAN.EXE
jusched.exe : 8 : 1 : C:\Programmer\Fælles filer\Java\Java Update\jusched.exe
TBPanel.exe : 8 : 1 : C:\Programmer\XpertVision\TBPanel.exe
CAVTray.exe : 8 : 7 : C:\Programmer\CA\eTrust EZ Armor\eTrust EZ Antivirus\CAVTray.exe
CAVRID.exe : 8 : 3 : C:\Programmer\CA\eTrust EZ Armor\eTrust EZ Antivirus\CAVRID.exe
RunDLL32.exe : 8 : 1 : C:\WINDOWS\system32\RunDLL32.exe
type32.exe : 8 : 3 : C:\Programmer\Microsoft IntelliType Pro\type32.exe
point32.exe : 8 : 4 : C:\Programmer\Microsoft IntelliPoint\point32.exe
HPWuSchd.exe : 8 : 1 : C:\Programmer\Hewlett-Packard\HP Software Update\HPWuSchd.exe
hpcmpmgr.exe : 8 : 3 : C:\Programmer\HP\hpcoretech\hpcmpmgr.exe
hpztsb09.exe : 8 : 1 : C:\WINDOWS\system32\spool\drivers\w32x86\3\hpztsb09.exe
hpotdd01.exe : 8 : 3 : C:\Programmer\Hewlett-Packard\Digital Imaging\bin\hpotdd01.exe
ctfmon.exe : 8 : 1 : C:\WINDOWS\system32\ctfmon.exe
steam.exe : 8 : 43 : M:\spil\steam\steam.exe
avant.exe : 8 : 30 : C:\Programmer\Avant Browser\avant.exe
mw4.exe : 8 : 1 : M:\spil\Microsoft Games\MechWarrior Vengeance 4\mw4.exe
MW4.ICD : 8 : 16 : M:\spil\Microsoft Games\MechWarrior Vengeance 4\MW4.ICD

DLL Version numbers
===================
msvcrt.dll - Version 6.00.8397.0 - Found in M:\spil\Microsoft Games\MechWarrior Vengeance 4
msvcrtd.dll - Version 6.00.9782.0 - Found in C:\WINDOWS\system32
msvcirt.dll - Version 6.00.8168.0 - Found in M:\spil\Microsoft Games\MechWarrior Vengeance 4
Could not find 'msvcirtd.dll'
amstream.dll - Version 6.05.2600.5512
quartz.dll - Version 6.05.2600.5908
Ir50_32.dll - Version R.5.10.15.2.55
dsound.dll - Version 5.3.2600.5512
dinput.dll - Version 5.03.2600.5512
d3dim.dll - Version 5.1.2600.0
ddraw.dll - Version 5.03.2600.5512
dplayx.dll - Version 5.03.2600.5512

Input devices
=============
Microsoft Wireless Optical Desktop® 2.10
Buttons 0
Axis 0
Sliders 0
POV hats 0
Microsoft Wireless Optical Desktop® 2.10
Buttons 0
Axis 0
Sliders 0
POV hats 0

Sound device 0 (Current) - (HW Mixing Disabled)
==============
Description : Realtek AC97 Audio
Driver file : alcxwdm.sys
Driver size : 2,297,664 bytes
Driver date : 17:29:31 Friday 4/9/2010
Attributes : Final Release
Driver version : 5.10.5750
CERTIFIED : Yes
EMULDRIVER : No
CONTINUOUSRATE : Yes
PRIMARYMONO : Yes
PRIMARYSTEREO : Yes
PRIMARY8BIT : Yes
PRIMARY16BIT : Yes
SECONDARYMONO : Yes
SECONDARYSTEREO : Yes
SECONDARY8BIT : Yes
SECONDARY16BIT : Yes
MinSecondarySampleRate : 100
MaxSecondarySampleRate : 192000
PrimaryBuffers : 1
MaxHwMixingAllBuffers : 25
MaxHwMixingStaticBuffers : 25
MaxHwMixingStreamingBuffers : 25
FreeHwMixingAllBuffers : 24
FreeHwMixingStaticBuffers : 24
FreeHwMixingStreamingBuffers: 24
MaxHw3DAllBuffers : 25
MaxHw3DStaticBuffers : 25
MaxHw3DStreamingBuffers : 25
FreeHw3DAllBuffers : 24
FreeHw3DStaticBuffers : 24
FreeHw3DStreamingBuffers : 24
TotalHwMemBytes : 0
FreeHwMemBytes : 0
MaxContigFreeHwMemBytes : 0
UnlockTransferRateHwBuffers : 0
PlayCpuOverheadSwBuffers : 0

Video device 0
==============
Description : NVIDIA GeForce 7900 GS
Driver file : nv4_disp.dll
Driver size : 4,496,128 bytes
Driver date : 09:52:00 Thursday 8/31/2006
Attributes : Final Release, Private Build
Driver version : 6.14.10.9147
Version : 6.14.10.9147
Hardware ID : 10DE.0292 (Rev 161, Subsys 0x0)
Video memory : 523,759,616 bytes (499 Meg)
Card texture mem : 523,759,616 bytes (499 Meg)
AGP texture memory : 192,937,983 bytes (184 Meg)
FourCC modes : UYVY YUY2 YV12 YVU9 IF09 IV32 IV31 NV12 RAW8 NV24 DXT1 DXT2 DXT3 DXT4 DXT5 NVHS
Texture formats : 555 1555 4444 565 0888 8888 Bump map DuDv (8,8) Bump map DuDv (5,5) Bump map DuDv (8,8) FourCC (1TXD) FourCC (2TXD) FourCC (3TXD) FourCC (4TXD) FourCC (5TXD)
Z Buffer formats : 16 bit Z 24 bit Z (Z=32 (0xffffff00) Stencil=8 (0xff))
16 bit modes : 640x480 512x384 640x400 720x480 720x576 800x600 848x480 960x600 1024x768 1088x612 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024
32 bit modes : 640x480 512x384 640x400 720x480 720x576 800x600 848x480 960x600 1024x768 1088x612 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024
CERTIFIED : No
DRAWPRIMITIVES2 : Yes
DRAWPRIMITIVES2EX : Yes
DRAWPRIMTLVERTEX : Yes
FLIPINTERVAL : Yes
FLIPNOVSYNC : Yes
NO2DDURING3DSCENE : No
NONLOCALVIDMEM : Yes
NOPAGELOCKREQUIRED : Yes
CALIBRATE GAMMA : No
PRIMARYGAMMA : Yes
ZBuffer : 16 24
Render Depth : 16 32
Texture Size : 1x1 to 4096x4096
Maximum u,v coords : 8192.0
Guard Band Clipping: -100000000,-100000000 to 100000000,100000000
AlphaTest NotEqual : Yes
Missing Src blend :
Missing Dest blend :
AGP Texture : Yes
Texture Coords : 8
Blend Stages : 8
Max Textures : 8
Hardware T&L : Yes
Vertex Blending : 4
Maximum Lights : 8
Clip Planes : 6
Blend Lightmap : Ok
Blend Specularmap : Ok
Blend Detail : Ok
Linear vid memory : Yes
SELECTARG1 : Yes
SELECTARG2 : Yes
ADD : Yes
ADDSIGNED : Yes
SUBTRACT : Yes
MODULATE : Yes
MODULATE2X : Yes
MODULATE4X : Yes
BLENDCURRENTALPHA : Yes
BLENDDIFFUSEALPHA : Yes
BLENDTEXTUREALPHA : Yes
BUMPENVMAP : Yes
BUMPENVMAPLUMINANCE: Yes
DOTPRODUCT3 : Yes
ANISOTROPY : Yes
ANTIALIASSORTINDEP : Yes
FOGTABLE : Yes
FOGVERTEX : Yes
FOGRANGE : Yes
WFOG : Yes
WBUFFER : No
MIPMAPLODBIAS : Yes
WBUFFER : No
ZBUFFERLESSHSR : No
MIPNEAREST : Yes
LINEARMIPLINEAR : Yes
DONOTSTRIPELEMENTS : Yes
TEXTURE CLAMP : Yes
TEXTURE BORDER : Yes
TEXTURE MIRROR : Yes
ALPHAGOURAUDBLEND : Yes
SQUAREONLY : No
COLORFLATMONO : Yes
COLORGOURAUDMONO : Yes
COLORFLATRGB : Yes
COLORGOURAUDRGB : Yes
SPECULARFLATRGB : Yes
SPECULARGOURAUDRGB : No

Video device 1
==============
Description : NVIDIA GeForce 7900 GS
Driver file : nv4_disp.dll
Driver size : 4,496,128 bytes
Driver date : 09:52:00 Thursday 8/31/2006
Attributes : Final Release, Private Build
Driver version : 6.14.10.9147
Version : 6.14.10.9147
Hardware ID : 10DE.0292 (Rev 161, Subsys 0x0)
Video memory : 523,759,616 bytes (499 Meg)
Card texture mem : 523,759,616 bytes (499 Meg)
AGP texture memory : 192,937,983 bytes (184 Meg)
FourCC modes : UYVY YUY2 YV12 YVU9 IF09 IV32 IV31 NV12 RAW8 NV24 DXT1 DXT2 DXT3 DXT4 DXT5 NVHS
Texture formats : 555 1555 4444 565 0888 8888 Bump map DuDv (8,8) Bump map DuDv (5,5) Bump map DuDv (8,8) FourCC (1TXD) FourCC (2TXD) FourCC (3TXD) FourCC (4TXD) FourCC (5TXD)
Z Buffer formats : 16 bit Z 24 bit Z (Z=32 (0xffffff00) Stencil=8 (0xff))
16 bit modes : 640x480 512x384 640x400 720x480 720x576 800x600 848x480 960x600 1024x768 1088x612 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024
32 bit modes : 640x480 512x384 640x400 720x480 720x576 800x600 848x480 960x600 1024x768 1088x612 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024
CERTIFIED : No
DRAWPRIMITIVES2 : Yes
DRAWPRIMITIVES2EX : Yes
DRAWPRIMTLVERTEX : Yes
FLIPINTERVAL : Yes
FLIPNOVSYNC : Yes
NO2DDURING3DSCENE : No
NONLOCALVIDMEM : Yes
NOPAGELOCKREQUIRED : Yes
CALIBRATE GAMMA : No
PRIMARYGAMMA : Yes
ZBuffer : 16 24
Render Depth : 16 32
Texture Size : 1x1 to 4096x4096
Maximum u,v coords : 8192.0
Guard Band Clipping: -100000000,-100000000 to 100000000,100000000
AlphaTest NotEqual : Yes
Missing Src blend :
Missing Dest blend :
AGP Texture : Yes
Texture Coords : 8
Blend Stages : 8
Max Textures : 8
Hardware T&L : Yes
Vertex Blending : 4
Maximum Lights : 8
Clip Planes : 6
Blend Lightmap : Ok
Blend Specularmap : Ok
Blend Detail : Ok
Linear vid memory : Yes
SELECTARG1 : Yes
SELECTARG2 : Yes
ADD : Yes
ADDSIGNED : Yes
SUBTRACT : Yes
MODULATE : Yes
MODULATE2X : Yes
MODULATE4X : Yes
BLENDCURRENTALPHA : Yes
BLENDDIFFUSEALPHA : Yes
BLENDTEXTUREALPHA : Yes
BUMPENVMAP : Yes
BUMPENVMAPLUMINANCE: Yes
DOTPRODUCT3 : Yes
ANISOTROPY : Yes
ANTIALIASSORTINDEP : Yes
FOGTABLE : Yes
FOGVERTEX : Yes
FOGRANGE : Yes
WFOG : Yes
WBUFFER : No
MIPMAPLODBIAS : Yes
WBUFFER : No
ZBUFFERLESSHSR : No
MIPNEAREST : Yes
LINEARMIPLINEAR : Yes
DONOTSTRIPELEMENTS : Yes
TEXTURE CLAMP : Yes
TEXTURE BORDER : Yes
TEXTURE MIRROR : Yes
ALPHAGOURAUDBLEND : Yes
SQUAREONLY : No
COLORFLATMONO : Yes
COLORGOURAUDMONO : Yes
COLORFLATRGB : Yes
COLORGOURAUDRGB : Yes
SPECULARFLATRGB : Yes
SPECULARGOURAUDRGB : No


Tråden blev redigeret 1 gang, sidst af Pizzadude d. 29-05-2010 15:35:43.
crankyrabbit
 
Elitebruger
Tilføjet:
29-05-2010 16:06:47
Svar/Indlæg:
7765/230
😴 😴 :'-(
JA efter de første afsnit er jeg stået af, det indlæg fylder jo nærmest 5 a4 ark..


Svaret blev redigeret 1 gang, sidst af crankyrabbit d. 29-05-2010 16:11:49.


THEPARTYCRASHER
 
Superbruger
Tilføjet:
29-05-2010 16:11:18
Svar/Indlæg:
115/10
??


tom81
 
Elitebruger
Tilføjet:
29-05-2010 19:33:59
Svar/Indlæg:
20170/383

#2

Det #1 mener er nok at det er pænt hjernedødt (for at sige der groft) at copy-paste hele den smøre i dit indlæg. Hvad regner du lige med at folk kan bruge det til ?

Har du prøvet google? Der skal nok være andre med samme problem.


kerovan
 
Superbruger
Tilføjet:
29-05-2010 19:53:16
Svar/Indlæg:
146/18
Der er flere ting du kan prøve.

Først kan det være dine lyd drivere der laver rod i den.

Det kan også være dit keyboard + mus hvis de er trådløse, kabel skulle funge bedre med den slags gamle spil.

Du kan også prøve at lave en genvej til spillet og add denne linje til launch stien /gosNoJoystick

Og ellers så er den seneste update til MW4V her http://download.microsoft.com/...
hvis ikke du allerede har den

Ellers kig i deres forum på deres side http://www.microsoft.com/games...

Håber du kan bruge noget af det :)


THEPARTYCRASHER
 
Superbruger
Tilføjet:
29-05-2010 20:26:20
Svar/Indlæg:
115/10
#3 ja har prøvet google det

#4 har prøvet hente update, men den vil ikke opdatere spillet...
har prøvet skrive /gosNoJoystick men det hjælper ikke :(

for 4 år siden fandt jeg en fil på nettet jeg indstalleret og så virket spillet.. men harddisk hvor filen lov på er brændt sammen :(


THEPARTYCRASHER
 
Superbruger
Tilføjet:
30-05-2010 00:09:27
Svar/Indlæg:
115/10
har fundet ud af det alle sammen

kig ind under Kompabilitet, satte kryds i kør dette program i Kompabilitetstilstand for:
Windows 2000

også kørte spillet 100% fejlfrit 😀 😀

men tak for hjælpen 😉


Drunken
 
Elitebruger
Tilføjet:
13-06-2010 07:50:18
Svar/Indlæg:
1107/258
lol 🙂 den klassiske


(FIH)
 
Elitebruger
Tilføjet:
13-06-2010 07:59:39
Svar/Indlæg:
2687/71
hvorfor lige oppe denne tråd?

måske du lige skulle have sovet et par timer til :no: