Cinema 2.0 Experience skal sammen med den nye serie af TERAflop-grafikkort (HD48xx) fra AMD/ATi sætte nye stadarder for ultra realisme i 3D.
Formålet med det nye tiltag, er at skabe meget mere cinematisk/film-agtige 3D spil, der næsten vil komme til at ligne noget taget direkte fra en ægte film. Ovendt skal Cinema 2.0 Experience også kunne bruges af filmskabere, til at skabe meget mere realistike og overbevisende 3D-effekter i spillefilm.
"With Cinema 2.0 you won't just play movies, you'll play in them. Imagine the ability to look around the environments in a sci-fi movie, put yourself in the driver's seat in a race scene, duck behind things and pop up to see what's going on in an intense firefight - all of these things are possible with Cinema 2.0,"
"The Cinema 2.0 milestone is comparable to other major evolutions of film: sound, color, cinemascope, 70mm, THX, stereoscopic 3D, IMAX, and the like,"
http://shortlink.co.uk/tq9
Klik på ovenstående link, for at se et klip med Cinema 2.0 Experience Videoen er lavet på et system med 2 x AMD RV770 GFX (uvidst præcist hvilke), Phenom X4 9850 processor og 790FX chipset.
"Until today, content developers had to choose between cinematic realism rendered offline and absent the rewarding sensory experience of interactivity, or an interactive experience without full ultra-realism.
The demonstration of what AMD terms the "Cinema 2.0 experience" punches a sizeable hole in the sensory barrier that separates today's visionary content creators and the interactive experiences they desire to create for audiences around the world. The Cinema 2.0 demo showed the fusion of dynamic real-time interactivity with convincing cinematic digital effects that appear to be real places and things captured on video."
Mere om Cinema 2.0 Experience bla. video med interviews med spil-udviklere, flere billeder og meget andet her:
http://shortlink.co.uk/tq6