AMD Catalyst 14.2 Beta
Så er AMD klar med deres 14.2 driver, som skal bringe stabilitet og ekstra ydelse til Mantle. Driveren er frigivet i forlængelse af udgivelsen af AMDs næste AAA title, spillet Thief. Thief skulle være det 2. spil til at supportere Mantle, men som ovenstående viser, så er det altså først klar til marts.
Release Notes:
LAUNCH DRIVER FOR THIEF
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THIEF launches today (February 25th), and it’s an exclusive partner of the AMD Gaming Evolved program. Throughout development of the PC and console versions of the game, this exciting reimagining of a classic franchise was built with AMD Radeon™ products in mind. At launch, AMD Radeon customers will have day-one support for: 4K gaming, AMD Eyefinity technology, AMD CrossFire™ technology and advantageous DirectX® 11 performance. In addition, everyone will benefit from the Square/AMD collaboration through a host of graphical effects:
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Compute shader-accelerated depth of field for realistic focal lengths
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Silhouette-enhancing tessellation to improve character geometry
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Complex shadowing systems to support THIEF’s dependence on shadows as a core gameplay mechanic. This is a great example of rendering technology supporting an integral element of the game! A notable percentage of the game’s rendering budget has been spent on the novel shadowing algorithms.
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SSAA for buttery smooth edges.
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As a reminder, THIEF will be patched to support Mantle and AMD TrueAudio technologies in early March.
HELPFUL: We have screenshots of these effects to assist you with any THIEF/Gaming Evolved coverage you might be considering.
IMPROVEMENTS TO MANTLE AND MORE
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Hangs and stuttering resolved for the Mantle codepath in Battlefield 4™; users are now encouraged to try mGPU
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Multi-GPU frame pacing in Battlefield 3™ and Battlefield 4™ is now enabled for non-XDMA configurations running resolutions >1600p.
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We fixed Minecraft! Sorry about that, builders. ?
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Intermittent hangs and crashes should be resolved in 3D applications
Kilde: Press Release